Reads the whole project first
Point Sortie at the repo and the editor. It learns your scenes, prefabs, naming rules and build scripts before it changes a line.
An agent for game developers
An agent for game developers
Sortie works inside your engine and your repo. It writes gameplay code, blocks out levels, plays your build overnight and files the bugs it finds. The scene behind this text was blocked out with it.
The demo runs in this tab: W to speed up, A and D to bank, Shift to boost. Sound is off until you turn it on in the corner.
Sortie is not a chat window next to your editor. It opens the project, reads the code and the scenes, makes the change, then plays the build to see whether it worked.
Point Sortie at the repo and the editor. It learns your scenes, prefabs, naming rules and build scripts before it changes a line.
It opens scenes, places assets, wires up components and presses Play to check its own work, the way a teammate would.
Brief it at six: a playtest sweep, a performance pass, a port. In the morning there is a branch, a clip of every run and a short report.
Each crew member is the same agent tuned for a different job. Pick one and it takes the controls: the pilot and the plane's paint change in the scene above.
Gameplay
Writes and refactors gameplay code: controllers, abilities, enemy states. Every change arrives with a test and a clip of it running.
Write the task in plain words, in Slack, in your tracker or in the editor panel. Sortie makes a plan, asks when something is unclear, and opens a pull request when it is done. Nothing reaches your main branch without a person merging it.
“It played our build nine thousand times overnight and found the soft-lock we had chased for a month.”
“The first agent we tried that presses Play and checks its own work.”
“We brief it at the end of the day, like a teammate on the night shift.”
No. Every change lands on its own branch with a pull request, notes and recordings of the build. A person on your team merges it.
Unity, Unreal and Godot today, plus custom engines that expose a scripting layer or a command line.
It places, names and wires up the assets you already have. It does not generate or replace art unless you ask it to.
Sortie runs on your machines or in your own cloud account. Your code and builds stay inside your network.
The scene was blocked out with Sortie and finished by hand: the road, the trees, the plane and its pilot. Press Play a lap to fly it.
Early access opens to small studios first. We send one email, when your seat is ready.